Display Name = "Remina Research Institute Sector 2"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    CallCommonEvent([410])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So Laplace, where is the next room?"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Proceed straight and turn west at the corridor."])
    ShowText(["Go straight for a while and head north at the end."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Up, left, up..."])
    ShowText(["In short, it's the room directly in front from the entrance of this section."])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Yes, that's correct."])
    ShowText(["The enemy's electronic interference is intensifying, please hurry."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood... Now, let's hurry!"])
    ConditionalBranch([4, 774, 0])
      ShowTextAttributes(["pramia_fc2", 0, 0, 2])
      ShowText(["\\n<Puchina>"])
      ShowText(["I'll clear the path with my cold air..."])
      ConditionalBranch([4, 354, 0])
        ShowTextAttributes(["shirokuma_fc1", 0, 0, 2])
        ShowText(["\\n<Knuut>"])
        ShowText(["It's so cold..."])
        ShowTextAttributes(["pramia_fc2", 2, 0, 2])
        ShowText(["\\n<Puchina>"])
        ShowText(["This child is keeping a blatant distance from me..."])
        ShowText(["It's a bit lonely..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ControlSelfSwitch(["A", 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([1, 1141, 0, 40, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The door is securely locked..."])
      ShowTextAttributes(["laplace_fc1", 0, 0, 2])
      ShowText(["\\n<Laplace>"])
      ShowText(["It's not that room."])
      ShowText(["From there, proceed south, turn east at the corner, and head south at the end."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["alice_fc1", 3, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This room is the right one, isn't it...?"])
      ShowText(["Alright, I'm going in."])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 489, 20, 35, 0, 0])
    ExitEventProcessing([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([1, 1141, 0, 41, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The door is securely locked..."])
      ShowTextAttributes(["laplace_fc1", 0, 0, 2])
      ShowText(["\\n<Laplace>"])
      ShowText(["That room has a space-time transfer device, but..."])
      ShowText(["First, please unlock it in a separate room."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The door lock has been released..."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This is the room with the space-time transfer device, huh."])
      ShowText(["Alright, I'm going in..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ah..."])
      Empty([])

    BranchEnd([])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 490, 18, 37, 0, 0])
    ExitEventProcessing([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 491, 10, 4, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 491, 10, 4, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 491, 10, 4, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 487, 14, 3, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 487, 14, 3, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 487, 14, 3, 0, 0])
    Empty([])

CommonEvent 11
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["Then, please unlock the remaining two locations."])
    ShowText(["First—"])
    ShowTextAttributes(["laplace_fc1", 0, 0, 2])
    ShowText(["\\n<Laplace>"])
    ShowText(["There will be a fork after a short distance, so please turn east."])
    ShowText(["At the end, head south, and it's the room directly in front."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Go a little east, then south at the end... right."])
    ShowText(["Got it, I'm heading there now."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["Um... what was the route again?"])
      ShowText(["Well, I'll just follow everyone!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 776, 0])
      ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
      ShowText(["\\n<Grandpapi>"])
      ShowText(["There will be sporadic enemy interference as well."])
      ShowText(["It seems I won't lack for opportunities to swing my spear..."])
      Empty([])

    BranchEnd([])
    ControlSelfSwitch(["A", 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    CallCommonEvent([410])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    CallCommonEvent([410])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "通行止め"

  Page 0
    Empty([])
